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setParticleSystemSpriteScaleY

setParticleSystemSpriteScaleY

Description

The particleSystemId can be retrieved by using getGeometry() on the shape/node

Definition

setParticleSystemSpriteScaleY(entityId particleSystemEntityId, float spriteScaleY)

Arguments

entityIdparticleSystemEntityIdparticleSystemEntityId
floatspriteScaleYspriteScaleY